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Portfolio

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About

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Awards & Press

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Hi there!

I’m Ana Barrós

Architect and 3D Artist
Ana Barrós Calvete

A Coruña, Spain

About me

3D Artist from A Coruña, Spain

Although I am an architect, my professional career and current occupation is far from that definition.

When I was studying architecture, I discovered a new passion for representing architectural spaces in 3D and producing photorealistic images from them.

After starting to work as an architect, I decided to increase my training in this field to become a specialist in the creation of renderings for architectural projects.

Experience

Senior 3D Artist

Capgemini Engineering

09/2021 – Present

  • Collaborate in the development and design of virtual reality, augmented reality and Serious Games experiences for leading clients in a variety of industry sectors.
  • Collaborate with the management and production team to establish the artistic vision and ensure projects meet established quality standards.
  • Creation and optimization of high quality 3D models, ensuring the delivery of visually appealing and functional products.
  • Participate in the conceptualization and design of interactive 3D environments, ensuring the smooth integration of gameplay elements and mechanics.
  • Lead the team of 3D artists, providing guidance and mentoring to develop their technical and artistic skills.
  • Close collaboration with designers, programmers and production teams to achieve a seamless integration of the visual elements in the designed virtual environment.
  • Contribute to the development of training and educational simulations, focusing on accuracy and usability to improve user experience.
  • Constantly research and adopt new technologies and tools to improve workflow and keep up with the latest market trends.

3D Metaverse Architect

Spatial Port

09/2021 – 04/2022

  • Creation of 3D models adapted to the specific requirements of the project.
  • Texturing of 3D models to enhance their authenticity and visual appeal.
  • Creation and lighting of 3D scenes in Unity and 3ds Max to generate immersive and suggestive environments.
  • Development of mobile device based projects for the creation of a Metaverse using Unity, working closely with developers and other artists.
  • Rendering product images with a high level of detail and quality, creating images that stand out for their realism and accuracy.

3D Visualiser

RGS Europe

12/2020 – 09/2021

  • Creation of detailed and accurate 3D models of interior spaces and furnishings, adapting to the plans and specifications of the project.
  • Rendering of 3D renders, achieving realistic and high-quality images that capture the essence and vision of the original design.
  • Decoration of interior spaces in 3D renders, selecting and placing decorative elements to improve the visual presentation and functionality of the spaces.
  • Collaboration with interior designers, architects and other professionals to ensure consistency and quality of interior visualizations.

Founding and managing partner

Identik3D

06/2017 – 12/2020

  • Co-Founder of a company specialized in 3D modeling, 3D printing, and architectural renderings, offering customized solutions to clients from various sectors.
  • Management and supervision of all operational and strategic aspects of the company, ensuring compliance with business objectives and customer satisfaction.
  • Creation of detailed and accurate 3D models, adapted to the specifications of the different projects.
  • Rendering of 3D infographics, achieving realistic and high quality images.
  • Application and creation of realistic and high quality textures.
  • Development and management of the online store, offering a wide range of products made with 3D printing, both with FDM and SLA printers.
  • Coordination of projects from conceptualization to completion, ensuring on-time and on-budget delivery.
  • Implementation of marketing and sales strategies to increase the company’s visibility and expand the customer base.
  • Relationship management with customers, suppliers and strategic partners to ensure quality and efficiency in all operations.

External 3D Artist

Xoia Extending Reality

08/2018 – 11/2020

  • Creation of detailed and accurate 3D models, adapting to the specific requirements of each project.
  • Realistic and high quality texturing of 3D models.
  • Creation and lightning of 3D scenes to generate visually stunning spaces.
  • Development and integration of 3D models in AR and VR projects using Unity, working closely with developers and other artists.
  • Model and scene optimization to ensure efficient performance in AR and VR applications.

Designer and 3D Modeller

Trama Solutions S.L.

03/2017 – 06/2017

  • Design of corporate identities and brands, ensuring visual and communicative coherence in all graphic elements.
  • Development of videos for online courses, incorporating visual and 3D elements to enhance the learning experience.
  • Design and development of responsive and attractive websites.
  • 3D modeling and animation of concepts for presentations and advertising campaigns.

Architect

Mas Arquitectura

08/2013 – 09/2014

  • Design of interior design projects for hospitality and commercial premises.
  • Designs of single-family houses, making the plans and basic project, ensuring customer satisfaction.
  • Creation of basic and execution projects and detailed construction reports, including technical specifications and materials.
  • Strict compliance with local norms and regulations in all designs and constructions.
  • Use of advanced architectural design tools, such as autoCAD, to optimize the design process and visual communication.

Education & Skills

Skills

N

3ds Max

N

Maya

N

V-Ray

N

Substance Painter

N

Substance Designer

N

Autocad

N

Photoshop

N

Lightroom

N

Illustrator

N

Indesign

N

Unity

N

Unreal Engine

N

3D Printing

Butic the new School

Master’s Degree in 3D Visualisation official Unreal Engine. MBVR

04/2022 – 07/2023

Butic the new School

Official Master’s Degree in Architectural Computer Graphics Visualisation from Autodesk and Chaos Group. MBV

10/2020 – 07/2021

Escuela de Imagen y Sonido (A Coruña)

Advanced Technician in 3D Animation, Games and Interactive Environments

09/2015 – 06/2017

Universidad San Jorge

Bachelor of Architecture (BArch)

09/2013 – 06/2015

University College Dublin

Bachelor of Architecture (BArch)

09/2008 – 06/2013

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