Hi there!
I’m Ana Barrós
Architect and 3D Artist
About me
3D Artist from A Coruña, Spain
Although I am an architect, my professional career and current occupation is far from that definition.
When I was studying architecture, I discovered a new passion for representing architectural spaces in 3D and producing photorealistic images from them.
After starting to work as an architect, I decided to increase my training in this field to become a specialist in the creation of renderings for architectural projects.
Experience
Senior 3D Artist
Capgemini Engineering
09/2021 – Present
- Collaborate in the development and design of virtual reality, augmented reality and Serious Games experiences for leading clients in a variety of industry sectors.
- Collaborate with the management and production team to establish the artistic vision and ensure projects meet established quality standards.
- Creation and optimization of high quality 3D models, ensuring the delivery of visually appealing and functional products.
- Participate in the conceptualization and design of interactive 3D environments, ensuring the smooth integration of gameplay elements and mechanics.
- Lead the team of 3D artists, providing guidance and mentoring to develop their technical and artistic skills.
- Close collaboration with designers, programmers and production teams to achieve a seamless integration of the visual elements in the designed virtual environment.
- Contribute to the development of training and educational simulations, focusing on accuracy and usability to improve user experience.
- Constantly research and adopt new technologies and tools to improve workflow and keep up with the latest market trends.
3D Metaverse Architect
Spatial Port
09/2021 – 04/2022
- Creation of 3D models adapted to the specific requirements of the project.
- Texturing of 3D models to enhance their authenticity and visual appeal.
- Creation and lighting of 3D scenes in Unity and 3ds Max to generate immersive and suggestive environments.
- Development of mobile device based projects for the creation of a Metaverse using Unity, working closely with developers and other artists.
- Rendering product images with a high level of detail and quality, creating images that stand out for their realism and accuracy.
3D Visualiser
RGS Europe
12/2020 – 09/2021
- Creation of detailed and accurate 3D models of interior spaces and furnishings, adapting to the plans and specifications of the project.
- Rendering of 3D renders, achieving realistic and high-quality images that capture the essence and vision of the original design.
- Decoration of interior spaces in 3D renders, selecting and placing decorative elements to improve the visual presentation and functionality of the spaces.
- Collaboration with interior designers, architects and other professionals to ensure consistency and quality of interior visualizations.
Founding and managing partner
Identik3D
06/2017 – 12/2020
- Co-Founder of a company specialized in 3D modeling, 3D printing, and architectural renderings, offering customized solutions to clients from various sectors.
- Management and supervision of all operational and strategic aspects of the company, ensuring compliance with business objectives and customer satisfaction.
- Creation of detailed and accurate 3D models, adapted to the specifications of the different projects.
- Rendering of 3D infographics, achieving realistic and high quality images.
- Application and creation of realistic and high quality textures.
- Development and management of the online store, offering a wide range of products made with 3D printing, both with FDM and SLA printers.
- Coordination of projects from conceptualization to completion, ensuring on-time and on-budget delivery.
- Implementation of marketing and sales strategies to increase the company’s visibility and expand the customer base.
- Relationship management with customers, suppliers and strategic partners to ensure quality and efficiency in all operations.
External 3D Artist
Xoia Extending Reality
08/2018 – 11/2020
- Creation of detailed and accurate 3D models, adapting to the specific requirements of each project.
- Realistic and high quality texturing of 3D models.
- Creation and lightning of 3D scenes to generate visually stunning spaces.
- Development and integration of 3D models in AR and VR projects using Unity, working closely with developers and other artists.
- Model and scene optimization to ensure efficient performance in AR and VR applications.
Designer and 3D Modeller
Trama Solutions S.L.
03/2017 – 06/2017
- Design of corporate identities and brands, ensuring visual and communicative coherence in all graphic elements.
- Development of videos for online courses, incorporating visual and 3D elements to enhance the learning experience.
- Design and development of responsive and attractive websites.
- 3D modeling and animation of concepts for presentations and advertising campaigns.
Architect
Mas Arquitectura
08/2013 – 09/2014
- Design of interior design projects for hospitality and commercial premises.
- Designs of single-family houses, making the plans and basic project, ensuring customer satisfaction.
- Creation of basic and execution projects and detailed construction reports, including technical specifications and materials.
- Strict compliance with local norms and regulations in all designs and constructions.
- Use of advanced architectural design tools, such as autoCAD, to optimize the design process and visual communication.
Education & Skills
Skills
3ds Max
Maya
V-Ray
Substance Painter
Substance Designer
Autocad
Photoshop
Lightroom
Illustrator
Indesign
Unity
Unreal Engine
3D Printing
Butic the new School
Master’s Degree in 3D Visualisation official Unreal Engine. MBVR
04/2022 – 07/2023
Butic the new School
Official Master’s Degree in Architectural Computer Graphics Visualisation from Autodesk and Chaos Group. MBV
10/2020 – 07/2021
Escuela de Imagen y Sonido (A Coruña)
Advanced Technician in 3D Animation, Games and Interactive Environments
09/2015 – 06/2017
Universidad San Jorge
Bachelor of Architecture (BArch)
09/2013 – 06/2015
University College Dublin
Bachelor of Architecture (BArch)
09/2008 – 06/2013